API-ITournamentMatchController
Available in the Gaming Circle and Industries Circle
Namespace: Gimmebreak.Backbone.Tournaments
Inheritance: Object → ITournamentMatchController
This interface provides set of methods for user to interact with tournament hub via connected tournament match handler (ITournamentMatchCallbackHandler).
After tournament hub controller (ITournamentHubController) is requested to join a specific match then controller implementing this interaface is provided to tournament match handler.
Use tournament match controller to report changes driven by games room/lobby handling API (E.g. player joined the room).
C#
public interface ITournamentMatchController
Methods
ReportDisconnectedUser(long)
Report user id who just disconnected room/lobby.
C#
public abstract virtual void ReportDisconnectedUser(long userId)
Parameters
userId
: Backbone user id.
ReportJoinedUser(long)
Report user id who just joined room/lobby.
C#
public abstract virtual void ReportJoinedUser(long userId)
Parameters
userId
: Backbone user id.
ReportStatusChange()
Report any chage in room/lobby that could affect any user "ready for match" status.
C#
public abstract virtual void ReportStatusChange()
Back to top